This morning on the radio there was a piece on the Chinese government trying to dissuade youth from spending more than 3 hours a day on internet games. Apparently providers of internet games must incorporate software into the games so that players who under the age of 18 (apparently there is a sign-in protocol) will lose all half their game points if they don’t quit at three hours and get some exercise (this last is unmonitorable I presume.) At 5 hours the player will lose all their points.
The concern is that the youth of China are so caught up in internet gaming that they are doing nothing else-school work, exercise, etc.
One of the probable causes (interestingly postulated by the NPR reporter) of this obsession with internet gaming is that this phenomenon is a result of the one-child policy. Children have no siblings, so when they are at home, the internet is the only outlet to play or contact others.
The concern is that the youth of China are so caught up in internet gaming that they are doing nothing else-school work, exercise, etc.
One of the probable causes (interestingly postulated by the NPR reporter) of this obsession with internet gaming is that this phenomenon is a result of the one-child policy. Children have no siblings, so when they are at home, the internet is the only outlet to play or contact others.
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